Film makers are increasingly deploying virtual production tools throughout the production pipeline. Games engines like Unreal have become indispensible as they have rapidly adapted to the
challenge, gaining a reputation for proactive support for users of the technology, and generous grants. The recent global pandemic shut down film sets around the world, leading to a dramatic
acceleration of the process. This talk examines the need for multidisciplinary teams as film makers move to filming on LED stages, and what impact this is having on making movies.