Rick Grandy is the Principal Solutions
Architect at NVIDIA focused on graphics and machine learning for the Gaming and Media & Entertainment (GAME) industries. Rick has nearly 3 decades of experience in visual effects and
animation with industry leaders Industrial Light and Magic, Sony Pictures Imageworks, Digital Domain, Bad Robot, and others. His work initially centered on the development of digital characters
and animation tools. Over time it grew to cover the VFX pipeline end-to-end including real-time previsualization, asset management, post-production, and ingestion/delivery systems.
At NVIDIA, Rick combines his experience with the latest in production technology and advanced research to help our customers build the solutions necessary to perform magic on the screen.